Independent mobile games

Twoday Studio

Tiny games. Big obsession.

We are a small indie game studio creating fast, juicy and replayable mobile games with clear loops, expressive characters and satisfying progression.

Games

Mobile-first games with compact loops.

Our current slate focuses on quick sessions, strong feedback and ideas that can grow from simple prototypes into replayable daily habits.

Dice Clicker Idle app icon

Idle clicker

Dice Clicker Idle

Roll, tap, upgrade and chase lucky streaks in a punchy idle loop built for short mobile sessions.

  • Dice-based rewards
  • Upgrade-focused progression
  • Juicy tap feedback
NinJump app icon

Arcade jumper

NinJump

Jump upward, collect coins and keep momentum alive in a clean vertical arcade game designed for quick retries.

  • Vertical jump flow
  • Coin chase pacing
  • Simple mobile timing

About

Small team, sharp prototypes, character-first ideas.

Twoday Studio is a small indie team focused on building simple, addictive and character-driven games for mobile players who want something quick to understand and satisfying to repeat.

We care about rapid prototyping, mobile-first design and experimental game ideas that can become satisfying daily habits. Our process starts with feel: the first tap, the first reward, the first reason to try one more run.

Instead of chasing huge systems too early, we test compact mechanics, readable progression and playful themes until the core loop feels clear.

Rapid Prototyping

Small ideas become playable quickly, then earn their way forward through feel.

Mobile-First Design

Every loop is shaped for quick sessions, thumb-friendly play and clean feedback.

Experimental Ideas

We chase memorable hooks, expressive characters and playful systems with bite.

Vision

Small games that feel worth coming back to.

We want Twoday Studio games to be easy to start, clear to read and satisfying enough to live on a phone for months.

Player First

Readable goals, short sessions and feedback that respects the player's time.

Polished Loops

Simple mechanics, strong pacing and rewards that feel good without being noisy.

Smart Growth

Prototype quickly, learn from playtests and scale only the ideas that earn it.

Press / Business

For publishers, investors and press.

Twoday Studio is open to conversations with publishing partners, investors, platform teams and press contacts interested in compact, replayable mobile games. We can share early builds, production context and press materials on request.

Download Press Kit

Contact

Let's talk games.

Use the business form for partnerships, publishing, investment or press. Use Need Help for player support and bug reports.

Business Contact

For publishers, investors, press, platform teams and collaboration requests.

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Need Help

Create a support ticket draft for game issues, bugs or player questions.

A ticket ID will be generated in the email subject.